1h long, pretty stand-up detailed responses (some TL:DR)Things of note:
- talking to players about tab targeting/"actiony" - undecided
- no pve - literally
- crafters don't have to craft 10,000 useless swords
- no pay to win
- multiple sub choices
- class system - no hybrids
- devs actively paying attention to the mmorpg forums
- ffa servers are up for discussion after they have a functional game
- dying gear guaranteed - guild emblems up for discussion
- rvr progression system - no rr's, but will have rvr progression because rvr is all the game offers
- camelot herald - absolutely
Last edited by [LoD]Dhal; 02/16/13 07:38 PM.