Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Joined: Sep 2001
Posts: 2,306
Nyk Offline
LoD Groupie w/ privileges
**
Offline
LoD Groupie w/ privileges
**
Joined: Sep 2001
Posts: 2,306
Lmao that sounds about right

Joined: Feb 2010
Posts: 703
Initiate
****
Offline
Initiate
****
Joined: Feb 2010
Posts: 703
Originally Posted By: [LoD
Sonya]Where can I get some DAoC kool-aid? That game was one of the most laggy, imbalanced games I've ever played..

One healer could insta-mez/stun upwards of 15 people. I could CC two full groups of enemy, and keep them CC'd, for several minutes while we killed them one by one. Awesome game mechanic. Even when they added diminishing timers, it still fucking sucked.

Hunter class... could hit squishes for 25%-40% of their life, at ranged, while in stealth. GG.

Spirit masters... two or three of these guys at a choke point could AoE down a 30 man army. You thought GW2 was bad with thieves abusing stealth to prevent caps was bad?

And jesus, the lag. You would simply freeze for 30+ seconds at time, and 3/4 of your army would be dead. Haha. I still remember freeze framing in some of the first big sieges on the server and finally loading with just piles of bodies around me.

I had fun playing the game when it was out, but when people hold it out as a shining example of PvP, I think they're looking backwards with rose colored glasses.


Meh - your Albs must've sucked, not sure which server you played on....

Sorcs (albion) = bolt range mezz; pwnt. We shit stomped everyone on Excal.

I was mind/body -> bolt range mezz + elemental debuffs == you're fucked.

Joined: Mar 2004
Posts: 4,386
Lord of TL;DR
**
Offline
Lord of TL;DR
**
Joined: Mar 2004
Posts: 4,386
1h long, pretty stand-up detailed responses (some TL:DR)

Things of note:
  • talking to players about tab targeting/"actiony" - undecided
  • no pve - literally
  • crafters don't have to craft 10,000 useless swords
  • no pay to win
  • multiple sub choices
  • class system - no hybrids
  • devs actively paying attention to the mmorpg forums
  • ffa servers are up for discussion after they have a functional game
  • dying gear guaranteed - guild emblems up for discussion
  • rvr progression system - no rr's, but will have rvr progression because rvr is all the game offers
  • camelot herald - absolutely

Last edited by [LoD]Dhal; 02/16/13 07:38 PM.


Click here for free candy.
Page 2 of 2 1 2

Link Copied to Clipboard
Who's Online Now
0 members (), 29 guests, and 2 robots.
Key: Admin, Global Mod, Mod
Powered by UBB.threads™ PHP Forum Software 7.7.5
(Release build 20201027)
Responsive Width:

PHP: 7.4.33 Page Time: 0.010s Queries: 21 (0.004s) Memory: 11.7431 MB (Peak: 18.3044 MB) Data Comp: Off Server Time: 2025-06-14 13:44:06 UTC
Valid HTML 5 and Valid CSS