I don't know, my biggest gripe is that characters were unique and had unique abilities in the original Red Alert, and after that for the most part all the characters in later games were the same old thing over and over. For example, Tanya one shot killing infantry and blowing up buildings, and needing dogs to kill enemy spies. Now it's all about mass building and selecting all/ attack moving.

Starcraft and the warcraft series had that micro management aspect with a lot of the gameplay being unique.