http://www.guildvsguild.com/nuke/modules...amp;amp;thold=0
"Their combat system is very realistic, to the point of applying real world physics and trajectories to spells and missile weapons. They also have included blood splatter, dismemberment, knock back and unconsciousness. They want these features in the game to attempt to provide the adrenaline rush of real combat."
And check out this new screenshot holy shit:



"In the absence of orders, find something and kill it." -Field Marshall Obs