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Life is Feudal - Website
Life is Feudal - Promo Trailer
Life is Feudal - Indiegogo Page
Life is Feudal - Wiki Page
Life is Feudal - Youtube Page
Life is Feudal - Steam Greenlight Page



Quote:
Life is Feudal Features
LIFE IS FEUDAL offer a host of incredible features making our game truly unique! It offer something for everyone, and the diverse and varied gameplay is enhanced by our continued commitment to adding new and cool stuff over time! Backers of this campaign will enjoy unlimited hours of adventuring, and very few players will ever be good enough, or skilled enough, to explore the rich and massive environment! Here is a quick breakdown of our games main features:
  • Massive Seamless Open-Ended World. LIFE IS FEUDAL features a massive 441 square kilometer open seamless world! Our game has island-like continent with different biomes such as plain, dense forest, steppe, desert, tundra and marsh, for example. All of the terrain is untouched nature inviting players to settle or invade! The continent is scattered with rivers, lakes and bays, and even has a roaring volcano![/*]
  • Free Terraforming & Tunnel Building. LIFE IS FEUDAL features 100% free terraforming and tunnel building! Dig tunnels, mines and moats, and expand them in all dimensions almost without limitations! You can raise and lower ground levels with a land-fall effect. Substances include soil, rock, granite, ore veins, clay, sand, and many more![/*]
  • Free Modular & Predefined Construction of Buildings & Objects. LIFE IS FEUDAL features more than 100 buildings and objects! Most buildings can be placed anywhere with free rotation and are predefined. Fortifications are modular allowing you to design and build your own unique castles with pattern, towers, gates etc. You can even place palisade walls and fences.[/*]
  • Rich Crafting System. LIFE IS FEUDAL features a crafting system with more than 500 recipes, including but not limited to mining, smelting, forging, logging, carpentry, construction, masonry, architecture, farming, taming, procuration, cooking, tailoring, fishing and hunting! Crafting is enriched through clever use of mini-games.[/*]
  • Almost Unlimited Number of Unique Alchemy Combinations. LIFE IS FEUDAL features over 40 billion alchemy combinations unique to each player! And unlike other online games you need to learn, experiment and create your very own unique combinations. Alchemy is not just a matter of character skill, as it has strong emphasis on players spending time and resources on creating good recipes and combinations.[/*]
  • Innovative Mini-Games Concept. LIFE IS FEUDAL features a plethora of mini-games that adds immersion and fun to the medieval crafting process, and allows gamers to play isolated parts of the game directly from a browser! Mini-Games offer an opportunity to improve on a given craft, and rewards players with bonuses.[/*]
  • A No-target Combat System. LIFE IS FEUDAL features an advanced no target combat system, where combat can be experienced in either 1st or 3rd person view. There is no lock-on, and players must carry out individual actions such as swing, stab and block, for example. [/*]
  • Physics-Based Melee & Ranged Combat. Physics come into play as well, as does the quickness of the attacker and defender. A swift use of a sword at a high velocity causes extensive damage. [/*]
  • Realistic Player Damage System. With fractures and bleeding wounds you can create different unique combat tactics.[/*]
  • Full Loot. Added thrill and excitement of your adventures! Also when players die, loss of skill occurs by an alignment factor at random.[/*]
  • Skillcap & Statcap Systems. These will allow you to make almost any combination of skills that you think you need to have. You can design you own unique class and be like no one else in our world. That is the spirit of a true Sandbox![/*]
  • Private Property & Land Claims. Grab some land for yourself or for your guild too. Divine law will protect your property standing on the claim from aggressors.[/*]
  • Complex Food & Cooking System. Cooking is no longer a secondary or non-existant skill. Being a good cook, who knows alot of complex and tasty recipes, means that you and your friends or clients will be better fed and will have a skill raise bonuses![/*]
  • Great selection of Medieval Weapons with Unique Combos & Effects. Up to 55 different medieval tools of killing and hurting. With their own combinations of directional attacks that will cause some harmful effects on your opponent, like knockdown, fracture, bleeding wound, crippled movement and many others![/*]
  • Great selection of Tools that can be used as Militia Weapons! If you got jumped by some ragged bandit in the middle of your crops field, smash his face with a shovel! That will teach him a lesson.[/*]
  • Double Health & Stamina Bars. Double health and stamina bars represents your body status better. Players can be knocked out or dead, can be temporary out of breath or totally exhausted.[/*]
  • Original Battle Formation System. In massive battles, react accordingly to the combat situation and provide your Unit with a certain bonuses. But to receive these bonuses Unit members must be well organized and always keep formation.[/*]
  • Innovative Battle System. Battles will happen on an instanced server, without interference of 3rd parties, without senseless obstacles and with full statistic records. That is how history of feudal wars will be tracked![/*]
  • Classic Siege System. As you have seen it in many other online games. Massive clash of players for a one certain castle.[/*]
  • Wild Animals Tracking & Hunting. You can find different tracks of different animals and follow them.[/*]

Our feature list is one of the most impressive and extensive for any MMORPG ever to be developed, and includes the very best from existing online games as well as some new, innovative, and groundbreaking additions never before seen! What follows is a brief description of the main features, and throughout the campaign we will provide updates with in-depth information and extensive details giving our backers full insight and clarity of our plans for LIFE IS FEUDAL.

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Wtb invite



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I ask the devs for extra invites, but they aren't interested. However if u keep bugging them I'm sure they will give u some. Ask Sonya about it.

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Damn, did I just watch a troll from rust? Really though, might be a pretty damn cool game.


It is in the end what ever the hell I want it to be. When I am through with it, it will blow a hole this wide into the own world's idea of itself. They are throwing bottles at your house; come on, lets go break their arms.
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RUST medieval style, just needs good melee combat. A little early to check out at least for me, but interesting.

This is another of the same type of game, the Star Citizen devs work with this dev group too, since they both use the same engine.



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^ That's an awesome looking game also Obs. Small teams putting out such great games lately. Lots of look forward to.



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Yeah just wish that level of detail and combat system could be a MMO.


"In the absence of orders, find something and kill it." -Field Marshall Obs
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El Topo Offline OP
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Originally Posted By: [LoD
Obs]Yeah just wish that level of detail and combat system could be a MMO.


Hopefully one day that wish becomes a reality. Their approach to melee combat seems very interesting and complex. Maybe to complex. If I was developing a melee system I would take Chivalry's combat system, and see how I can improve on it. Adding stances would be one way to make that system more complex, without having to change Chivalry's simple 5 button melee system.

Last edited by El Topo; 03/10/14 10:02 PM.
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Godamn Nives and his over head smash, sideswipe bullshit!!


To all you virgins, thanks for nothing.

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